Wargate: Heroes (2016)
Developer: Space Rhino Games
Publisher: Space Rhino Games
Role: Creative Director / Art Director
Platform: iOS / Android
The first game developed by Space Rhino Games, Wargate: Heroes was an ambitious 3v3 real-time tower defense/MOBA hybrid. As Creative Director, Producer, and Art Director, I led development on an incredibly limited budget, which led to a passion-first mindset. The game launched with strong retention, particularly in SEA territories, but was ultimately cut short due to a shift in business strategy. Despite this, it remains a testament to our team’s ambition and resilience.